NaNo Day 21 — Project Life: Dialogue 2.0

Wanted to move away from the Quest system today and have a tinker with my dialogue events. I actually had a dream about me doing this, or at least while my brain was processing during not-quite-sleep this is what was going through it at the time.

It’s sort of how I imagined it, but obviously, it's not working as designed (see video below).

I put it down to me lack of understanding of the game engine’s language. I think after NaNo I’ll run through some of the tutorials again as I’m clearly missing something.



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